My Music
or
About Me
After playing electric guitar in a typical unremarkable high school garage band, I pursued a formal education in music in college. While I played video games regularly with my roommates I also graduated with honors, earning two bachelors degrees (music composition and performance) from Ball State University, and a masters degree at the Boston Conservatory at Berklee.
My music for video games is mostly with VSTs, though for sound effects or more unique instrumental sounds I often record, mix and create my own samples and VST instruments. My primary 'toolset' is Sibelius, Protools, and Wwise, but I have experience with and can collaborate using other software, including Fmod and Unity.
My goal with any project is to make the game creators excited about the enhanced experience that my music and sounds are bringing to their game. I have no problems changing course, going through several edits, and working as long as needed in order to sync my sounds with both the game engine and the vision of the creators.
If interested in my sound and music, feel free to reach me via the link below!
Contact Me
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